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A Beginner's Guide to Opening Up the Orcas Family Farm at 1782 Mt Baker Rd

A number of things (for example heat, hot water heater(s), etc.) are shut off or turned down when the house is unoccupied in order to save money. When first arriving, these all need to be turned on (or checked to make sure they're already on). Follow the steps below to open up the house. If you're following this on your phone, you may need to zoom in on some of the pics to see the detail.

Open the main house front door via the electronic deadbolt


If you turn the deadbolt you'll notice that it just spins freely, i.e. it doesn't unlock the door. To get the deadbolt to work, do the following:

If you can't get the deadbolt to work, call for help.

Adjust the temperature of the main house


A heat pump supplies the primary heating/cooling for the main house. The heat pump thermostat is on the wall inside the front door as shown in the above left-hand pic circled in red. (Enlarge it to see)

On the thermostat, push the Up Arrow to turn on the backlit green. There are two temp readings on the top of the screen. The left one is the current actual house temp; the right one is the temp you want the house to be.

If you want the house warmer:

If you want the house cooler:

Turn on power to the main house hot water heater


The main house breaker box is just outside the back door. The breaker box is hard to open, so I've hung a bottle opener above the top right corner of the box. You can use this to pry open the right side of the cover. (Please put the bottle opener back on the hook.)

Adjust the Living Room Wall Clock as needed

The wall clock in the livingroom loses 1 or 2 minutes every day (it's "island time"). When you arrive, reset it to the correct time. Normally it doesn't matter, but if you're using it to decide when to leave to catch the ferry ... then it might matter.


You may be done ...

That's it for the main house. If you don't need to get into the garage, and don't plan to use the guest house, then you're done - and can skip the rest of this doc.

If you do need to get into the garage, and/or you plan on using the guest house, then continue on to the next sections.

Get the keys to the garage and the guesthouse

All the various keys (out buildings, guest house, riding mower, etc.) are hung on the side of the hutch. Grab the garage key (#1) and guesthouse key (#2) and go out the back door (with flashlight if it's dark).


Open the garage side door

The garage is straight ahead outside the back door of the main house. The red door is the side door of the garage. Open that door with the garage key (#1).


Again, you may be done ...

You've now opened the garage. If you're not going to use the guesthouse you can skip the rest of this doc. (But be sure to put both keys back on the hanger where you got them.)

If you do plan on using the guest house, then continue on to the next section.

Open up the guesthouse for use


To open up the guesthouse you begin in the garage. Just inside the garage side door is another breaker box that controls power to the garage and other various outbuildings. At the garage breaker box:

With keys in hand, walk around to the guesthouse and unlock the door.

Since someone's going to be using the guest bedroom, you can turn on the outside porch light as you exit. Leave the guest bedroom door unlocked.

You've now opened up the main house and possibly the garage and guesthouse.

You're now done with the garage side door and the guest bedroom keys, so it's a good time to return them to the key hanger. (I've put them in my pocket and taken them back to Seattle by mistake several times.)